Following numerous requests from users, Raven has decided to launch a new nerf for a chat about weapons of Call of Duty: Warzonenamely the DMR 14 and the Type 63.
Activision’s battle royale has been at the center of numerous debates in the last month, thanks to the arrival of the guns of Black Ops Cold War that have upset the balance of the game.
The two semi-automatic rifles DMR and Type 63 have been among the most criticized, not to mention guns Come on and the machine gun MAC 10 – the latter ended up in the eye of the storm due to a serious problem that emerged on a paid project that made the pay-to-win dynamic scream.
Exactly a week ago, on January 6, 2021, Raven had applied a first nerf to the weapons in question, with changes that have not met the favor of the community. The weapons were still considered too powerful and unbalanced, and the developers relaunch today with a further update that aims to fix the situation.
Raven didn’t just tweak some stats on the DMR 14 and Type 63, but she also has solved the annoying problem of the Galanteria project for MAC-10putting a stop to the criticisms raised in recent days.
The infinite Stim bug, which recently resurfaced on Warzone, has also been fixed.
Here is the complete list of changes made to COD Warzone – we remind you that these changes only concern the battle royale, and not the weapons on Black Ops Cold War.
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Projects
- MAC 10 Gallantry
- All stats have been updated to match the base MAC-10
Weapons
DMR-14
- Reduced bullet penetration from sniper to AR
- Reduced the effective range of the weapon
- Increased the recoil
- Moderately increased for the second and third bullets
- Slightly increased for later bullets
- Changed localized damage multipliers
Type 63
- Reduced bullet penetration from sniper to AR
- Reduced the effective range of the weapon
Burst pistol
- Maximum damage reduced from 45 to 40
Accessories
DMR-14
- Front handle
- Vertical recoil reduction removed
- Reduced horizontal recoil increased from 20% to 30%
- Field Agent Foregrip
- Vertical recoil reduction decreased from 35% to 25%
- Horizontal recoil reduction increased from 35% to 30%
Type 63
- Front handle
- Vertical recoil reduction removed
- Reduced horizontal recoil increased from 20% to 30%
- Ergonomic Spetsnaz handle
- Vertical recoil reduction decreased from 45% to 30%
- Reduction in horizontal recoil decreased from 45% to 40%
Burst pistol
- Akimbo
- All damage area multipliers are set to 1
Tactical equipment
- Fixed the infinite Stim bug
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