Cyberpunk 2077 was one of the most anticipated games of 2020 and was shaping up to be a must-have title when reviews for the PC version started rolling out, just days before the December 12 release date.
But once players got their hands on Cyberpunk 2077, especially the PlayStation 4 and Xbox One versions, the excitement turned to frustration with the appearance of bugs, glitches and graphical downgrades.
In a report by Bloomberg’s Jason Schreier, developers of CD Projekt Red knew the game was not ready for launch in 2020. According to one developer, “They expected the game to be ready in 2022”based on the progress the team was making in 2019.
In addition to bugs and glitches, Cyberpunk 2077’s overall performance and playability on consoles like the base PS4 and Xbox One have long been criticized and insulted.
The main obstacle for the developers was working on the engine and the game at the same time, a decision that a member of the Cyberpunk team said was how “Try to drive a train while the tracks are laid in front of you at the same time”according to Bloomberg.
Cyberpunk 2077 2020: from stars to rags | Special
The developers apparently believed they could overcome these obstacles on their own, similar to the infamous “BioWare Magic,” but Cyberpunk 2077 was also developed during times of intense crunch.
In a follow-up tweet, Schreier says that despite management’s promises that overtime won’t work, some managers accused employees of working longer hours, saying other employees will work longer to get back into the game. Salaries were also reportedly low, with one junior programmer earning around $ 700 a month.
As for why the first previews of Cyberpunk 2077 shown to the public at events like E3 2019 looked better than the final product, it’s because the demo was “completely fake,” according to the report. Neither the code nor the gameplay were finalized when the demo was made, and the months spent working on the fake demo took away from the development of the full game.
In a video message to the public earlier this week, CD Projekt Red co-founder Marcin Iwiński says that improving the performance of Cyberpunk 2077 is now the studio’s number one priority, which is even under scrutiny by the Polish government. , postponing the launch of the PS5 and Xbox Series X version and the free DLC towards the end of 2020.
Thanks for reading!: IGN.com