One of the greatest advantages of Far Cry 5 is represented by the modality Arcadea space where players can give free rein to their creativity by creating new maps that are then played and evaluated by other players.
In the last period, the project carried out by the creator Krollywood stood out in particular, who had faithfully recreated all levels of the famous GoldenEye 007 for Nintendo 64 using only and exclusively the Far Cry 5 editor.
Unfortunately, the maps, which cost Krollywood three years of hard work, were recently removed from Ubisoft at the request of the Metro-Goldwyn-Mayerthe film company that owns the rights to all works on 007, including GoldenEye 007 for Nintendo 64. Behind the choice of Ubisoft was the desire to avoid any legal action on the part of MGM, so we preferred to remove the content rather than create further unpleasant situations.
Despite this, the request of the MGM seems far excessive, especially taking into account the nature fan made of the project and the fact that the maps were created using only the in-game editor. Probably the triggering cause is represented by the use of the trademark GoldenEye 007 as a title for the various levels.
Always hoping for an unlikely turnaround by MGM, we leave you attached a trailer made by Krollywood where it is possible to notice the extreme care and attention employed during the operation “Remaking”.