Remastered fans of GTA 3 and GTA Vice City have been blocked by Take-Two

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Would you ever have said that? A famous publisher has decided to block the realization of some projects created by fans to restore some great classics of the past. A story that repeats itself regularly, and this time it involves the GTA series.

Two interesting fanmade projects related to the Grand Theft Auto franchise, in particular the Remastering of GTA 3 and Vice Citywere closed on GitHub from Take-Two Interactive, the publisher of Rockstar Games and the series.

The games were nothing more than Reverse engineering versions of GTA 3 and GTA Vice Citywhich provided them with a number of modern improvements and updates, from lighting to the visual rendering of environments and characters.

As reported by the insider TezFunz2 on Twitter, the two projects were closed by Take-Two Interactive itself who did not appreciate the source code of GTA 3 and Vice City being used in this way. According to the insider, the cancellation may have even been caused by some sellers, who have amplified the news of the fanmade remakes.

Does Takw-Two’s request have anything to do with the much-rumored remakes Rockstar Games would be developing, based on the early 2000s trilogy? At the moment we cannot know, but we remember that Strauss Zelnick, CEO of the publisher, said that Take-Two would certainly not be against a return of GTA: San Andreasas we have reported here.

Known as re3 and reVC, fanmade projects have been in the works for several years. In a recent interview with Eurogamer, the developers said they were surprised Take-Two hadn’t taken steps to remove the projects, and they hoped the publisher still didn’t care. Needless to say, things didn’t go as fans hoped.

Among the innovations that the developers of the two remastered wanted to implement, there were also ray tracing and support for virtual reality.

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